Computing is fundamentally changing. Technologies are increasingly being designed around human beings, the activities, daily lives and social interactions, rather than as computing systems with user interfaces added at the final stage. Computers are increasingly central to creative work, used in the film, music and games industries and also by ordinary people to make and share their own films, music and photographs. Most of all, computing no longer exists in a vacuum but is part of a broader interdisciplinary context. In industry, computer programmers no longer work in isolation but collaborate on a daily basis with designers, artists and content developers. At Goldsmiths we make all these innovations central to our work to create a thoroughly modern Computing MSc which reflects the nature of computing in the second decade of the 21st century. You will learn hardcore, industry focused programming within a highly interdisciplinary context. You will learn to programme complex interactive real-time systems in C++ and also Graphics Processing Unit programming, supplemented with the mathematical foundations of graphical and interactive software. This will enable you to create powerful and efficient software for traditional computers and state of the art mobile devices such as the iPhone. You will apply these skills to novel interaction design using the latest interactive devices including the iPhone, Arduino and Motion Tracking based interaction. In the interdisciplinary atmosphere of our department you will work with artists to develop software that is both technically cutting edge and represents new creative thinking about how we interact with computers. What you study: Programming You will learn a solid foundation in C++ and GPU programming from a veteran of the Computer Games Industry, the most demanding modern industry for programmers. Mathematics You will learn the mathematical foundation of graphical and audio-visual software. Workshops in Creative Coding Apply your C++ programming skills to creating interactive computing systems using a range of novel interface technologies such as the iPhone, OpenFrameworks, Arduino, Motion Tracking and robotics. Electives A number of optional courses on a number of interdisciplinary topics such as artificial intelligence, computer vision, audio engineering, physical computing, animation and cognition.
Computing is fundamentally changing. Technologies are increasingly being designed around human beings, the activities, daily lives and social interactions, rather than as computing systems with user interfaces added at the final stage. Computers are increasingly central to creative work, used in the film, music and games industries and also by ordinary people to make and share their own films, music and photographs. Most of all, computing no longer exists in a vacuum but is part of a broad...